4chordsStudiosWork with us

4chordsStudios: write · record · release · grow

We work with you to get your music out into the world.

Not a day in a studio and a hard drive of stems. A boutique studio in a quiet village overlooking fields and hills, where we write, record and film your songs together, release them in Dolby Atmos, and stay on your side long after release day.

Invitation-ledReleased in Dolby AtmosEvery session filmed

The difference

Not a day rate. A partnership.

Most studios sell you a day in the room, then wave you off with a hard drive. We are with you from the first idea to release day and beyond.

We are tucked away in a small village overlooking fields and hills, and the pace is slower here. That is the point. There is room to write, try things and get a take right without one eye on the clock. You do not need a finished plan: voice notes, rough demos and finished songs are all welcome. Every project follows the same journey, and we walk every step of it with you.

  • Village calm
  • Small artist roster
  • No clock-watching
  • On your side

01 · Write

Shape the songs

Bring a voice note, a lyric or a finished demo. A&R and pre-production with you: we develop the songs and the arrangements, and bring in the players each one needs.

02 · Record

Play it live, on camera

Tracked live in a treated room full of real instruments, with overdubs where the song wants them, and filmed from several angles while you play, so every session is also your content.

03 · Release

Out everywhere, in Atmos

Mixed and mastered in stereo and Dolby Atmos, out on the streaming services with a proper rollout, and made real on CD, vinyl and in your own store.

04 · Grow

Keep it moving

A content calendar, editorial pitching, press and advertising campaigns that keep your music reaching new listeners after release day.

The rooms

Two rooms, one purpose

A fully treated live room built for playing together, and a control room set up for immersive Dolby Atmos mixing. Cameras in both.

The 4chordsStudios live room with drum kit, guitars and basses on the wall and a wooden floor

The Live Room

Fully treated and stocked for real sessions. The drum kit is miked and ready, guitars and basses hang on the walls, and the 1904 Steinway sits in the corner. It is built for bands and rhythm sections playing together as much as for a single voice and a guitar, and for every texture and overdub in between.

  • 1904 Steinway
  • Full drum kit
  • Guitars and basses
  • Amps
  • Brass and woodwind
  • Strings
  • Percussion
The 4chordsStudios control room with a mixing surface, studio monitors and an immersive panner on screen

The Atmos Mixing Room

The control room is where the record takes shape: tracking, production, mixing and mastering, with the cameras feeding in from the live room next door.

It is set up for Dolby Atmos, so your songs can be placed all around the listener as well as delivered as a polished stereo mix. Clarity, translation and depth, from an intimate stereo mix to a full immersive release.

  • Dolby Atmos
  • Stereo mixing
  • Mastering
  • Live session mixes

The collection

Pick it up and play it

Everything here is there to be played. If the song wants a different colour, it is usually already on the wall.

Piano

A 1904 Steinway

A Steinway & Sons Model K upright from 1904, with a beautifully inlaid case. More than a century of character, right there in the live room.

Guitars and basses

Electric, acoustic, bass

A wall of electric and acoustic guitars, basses and a mandolin, with amps and a growing collection of pedals.

Drums and percussion

A full kit, miked and ready

A full drum kit that stays set up and miked, plus hand percussion and a steel pan for something unexpected.

Brass, woodwind and strings

Horns, reeds and bows

Trumpet, saxophones, clarinet, violins and other strings, alongside stage keys and synths.

Microphones

Ribbons and classics

Vintage ribbon mics and modern recreations of classic 47, 67 and C12 style microphones, plus a locker of dynamics and condensers for every source.

Immersive

Built for Dolby Atmos

The control room is set up to mix in Dolby Atmos, so immersive audio is part of every release, not an extra.

The 1904 Steinway & Sons upright piano in the 4chordsStudios live room
Electric guitars, basses and a mandolin hanging on the live room wall at 4chordsStudios
Saxophones, a trumpet and stage keys in the 4chordsStudios live room, with the drum kit behind
The 4chordsStudios microphone locker: dozens of dynamic and condenser mics in foam trays
The instrument wall at 4chordsStudios: violins, acoustic guitars and a saxophone above the drum kit

The people

The players and ears your songs need

You are never on your own in the room. We bring the people, the parts and the finish.

Production

Producer, engineer, mix and master

Paul produces, engineers, mixes and masters, in stereo and in Dolby Atmos, so one pair of ears follows your songs from the first take to the final master.

In the room

In-house players

Need drums, sax, keys or a part on the 1904 Steinway? The in-house players can add them in the room, live with you or as overdubs.

Session musicians

The right player for the part

If a track calls for a string section, a horn line or a specialist, we bring in session musicians to play on it. Everyone who plays is properly credited.

Cameras rolling

Every session filmed. Every session is content.

There are cameras in both rooms, filming in multi-cam while you play. You leave with a performance film and months of material for your socials.

Listeners want to see the music being made. While you record, the cameras capture the performance from several angles in 4K, synced to the studio audio. That footage is cut into everything a modern release needs, then planned into a week-by-week content calendar that you can see, and approve, in your artist portal.

Long form

Full session film

Multi-camera footage of you performing the songs, cut with the studio mix.

Short form

Vertical clips and cut-downs

Vertical clips for Reels, Shorts and TikTok, plus 15, 30 and 60 second cut-downs for every placement.

For the release

Loops, visualisers and lyric videos

Short looping canvas visuals, visualisers and lyric videos, so every song has something to watch.

Your say

You approve what goes out

Clips wait for your approval in your artist portal before anything is published.

A session day

What a day here is actually like

Relaxed, focused and unhurried. Here is how a day usually runs.

  1. Pre-production

    We start with the songs: what you want them to feel like, what is working in the demo and what is not there yet, the arrangement and who plays what. No pressure to have every answer.

  2. Set up and track

    Instruments are ready, the kit is miked and the cameras are in place, so you can get playing quickly. We track as much as we can live in the room, together.

  3. Try things

    The Steinway on a bridge, a horn line, a different guitar. With a room full of instruments, trying an idea takes minutes, and there is time to take the song somewhere new.

  4. Listen back

    Back in the control room we listen properly, choose the takes, and plan the overdubs and parts still to come.

  5. Leave with a plan

    You go home knowing what was captured, what happens next and how the songs will reach people.

Our own tools

We make the SUS4 apps and plugins too

The same studio builds apps for practice and songwriting and plugins for mixing. A few are worth having before you come in.

Write

Catch the idea

SUS4 Recorder captures an idea before it disappears, and SUS4 Sketchpad keeps the lyrics, chords, a hummed melody and voice notes for a song together. Bring either to the first conversation.

Release

From the live room to the world

Making the record is half the job. We carry your music all the way out: to listeners in Dolby Atmos, onto CD and vinyl, and into your own store.

Dolby Atmos

Your music in Dolby Atmos

Every release is mixed in our Atmos room and goes out in Dolby Atmos as well as stereo, so listeners hear it in Spatial Audio on Apple Music and in Dolby Atmos on Amazon Music and TIDAL. It is still rare for an independent artist to release in immersive audio. Here it is simply how we do it.

  • Apple Music Spatial Audio
  • Amazon Music
  • TIDAL

The release

Released properly

Every version a modern release needs: stereo and Dolby Atmos masters, instrumentals and stems, delivered to the DSPs (the streaming services) with the metadata and every registration handled, so everything your music earns finds its way back.

Physical

CD and vinyl

Physical editions to sell and sign: mastered for CD and for vinyl, with artwork, bundles and special or numbered limited editions.

Your store

Your own store on 4chords.studio

Direct to fan: your artist page includes a store for your superfans, with merch, CDs and vinyl, downloads, bundles, signed items and special editions, right next to your music and videos.

Your pages

An artist page and song pages

Your own artist page on 4chords.studio, plus a landing page for every song with the videos, a preview and a button for every place to listen.

For independent artists

Why we release the way we do

Grow

Release day is the start, not the finish

We plan the release around your songs and your session footage, then keep working to find the people who will love your music.

Strategy

A release plan and rollout

Release dates, the order of the singles, a pre-release content plan and a launch built around the songs: a proper rollout, not a single post on release day.

Pitching

Editorial and sync pitching

Editorial pitching of every new release to the DSPs’ playlist editors, and sync pitching of your songs for film, TV and adverts.

Press

Press, radio and promoters

Your press kit goes to the journalists, radio and promoters who suit your music, each with their own private link.

Advertising

Campaigns that find listeners

Advertising campaigns for each release on Instagram, Facebook and YouTube, built from your session footage and aimed at people who actually listen.

Your press kit

A real press kit, kept up to date

Every artist we work with gets a proper electronic press kit (EPK). Each journalist, DJ or programmer we send it to gets their own private press page: your bio, press release and photos, the songs to play or download on clear terms, and the session video, with a button to forward it to a colleague and a quick way to tell us whether they will play it. For film and TV there is a private catalogue for music supervisors, and nothing is placed without your written say-so. You keep it current from your artist portal: update your bio, photos and press release, and ask for a new press link whenever you need one.

  • Private press pages
  • Bio, photos and press release
  • Songs and session video
  • Forward to a colleague
  • A catalogue for music supervisors
  • Your artist portal

The partnership

You make the music. We handle the maze.

The music industry is a maze of royalties (streaming, mechanical and performance), publishing admin, registrations and rights. We find and collect what your music earns, so nothing slips through the cracks, and we share in the success together.

Finished

Your music, finished and released

Mastered in stereo and Dolby Atmos, and out in the world, not sitting on a hard drive.

Your say

Nothing happens without you

No sale, exclusive licence or film and TV placement of your music without your written say-so.

Invested

A partner in how far it goes

We are invested in how far your music travels, not in how many hours you book. The details? We talk them through with you, in private, before anything is signed.

Who it’s for

Made for people who make music

Experienced or brand new to studios, you are equally welcome. What matters is the songs and wanting to take them further.

Artists

Solo artists

Singers and players with songs ready to become records, who want a team behind the release as well as the recording.

Songwriters

Songwriters

Writers with songs that deserve a full arrangement. Bring a voice note and a lyric; we will help build the rest with you.

Bands

Bands

Groups who sound best playing together. The live room is built for exactly that, and the cameras catch it.

Apply to work with us

A&R

A&R and artist development

A&R (artists and repertoire) is how a label finds artists and helps them make their best records. Here is what it means with us.

Demos

We listen, properly

Voice notes, rough demos and finished songs. We listen to every submission, all the way through.

Feedback

Honest creative feedback

What is working, what is not there yet, and where the songs could go. Plain words, no flattery.

Development

The songs and the artist

Songwriting and arranging in pre-production, finding your sound, and building your story and content.

The project

Shaped with you

Single, EP or album; the sound; the release plan and rollout; and the team of players, producer, and mix and master.

Artist FAQ

The lingo, in plain words

Stems, masters, rollouts, DSPs: the music industry has a language of its own. Here is what the terms mean, and what they mean with us.

What is A&R?

A&R stands for artists and repertoire. It is the part of a label that finds artists, listens to their songs and helps them grow. With us, A&R means we listen to your demos properly, give you honest creative feedback, develop the songs with you, and shape the project around them: the sound, whether it is a single, an EP or an album, the release plan and the team who play on it, produce it, mix it and master it.

What is pre-production?

Pre-production is the planning before recording. We go through the songs together: the structure, the key and the tempo, the arrangement, who plays which part, and what the record should feel like. Doing it first means the recording days are spent making music, not making decisions.

What are stems, and how are they different from masters?

A master is the finished, release-ready version of a song: mixed, polished and ready for listeners. Stems are that same mix split into a few grouped parts, such as drums, bass, music and vocals, so someone can adjust or remove one part. Stems are handy for remixes, live backing tracks and sync, where a film or TV editor may want the song without the vocal. Every release we make comes with both.

What is an Atmos master?

An Atmos master is the finished Dolby Atmos version of a song, where the sounds are placed all around and above the listener rather than just left and right. It is delivered as an ADM file (a broadcast wave file that carries the audio and where each sound sits in the space), alongside the usual stereo master. Listeners hear it as Spatial Audio on Apple Music and in Dolby Atmos on Amazon Music and TIDAL. We mix and master in our Atmos room, so every release has one.

What is a rollout, or release plan?

A rollout is the plan for how a release reaches people, not just the day it comes out. It covers the release date, the order of singles, the pre-release weeks (teasers, session clips, pitching), release week itself, and the content and campaigns that keep it moving afterwards. We build the rollout with you around the songs and the session footage.

What are DSPs?

DSP stands for digital service provider. It is the industry name for the streaming and download services where people listen, such as Apple Music, Amazon Music and TIDAL. When someone says "out on all DSPs" they mean out everywhere people stream.

What is a pre-save?

A pre-save lets a fan save a song before it comes out, so it lands in their library on release day. It is one of the tools for the pre-release stretch of a rollout. Whether it suits your release depends on where and how the music goes out first, and we plan that with you.

Not sure what any of this means? Talk to us. No jargon, no pressure.

4chordsStudios

How it starts

  1. Apply with 1 to 3 songs
  2. We listen, properly
  3. If it clicks, we talk

Send us your music and a few lines about what you want to make. We listen to every submission. If it feels like the right fit, we arrange a conversation and talk through how we would work together, in private and in plain English.

Apply / talk to us